For both new and veteran players, the Primal Update brings big changes to Godfall to test your mettle. Sign up to get the best content of the week, and great gaming deals, as picked by the editors. These Prime enemies generally have a more powerful version of one of their key abilities, and drop additional loot when defeated. Solved an issue during Dreamstone Gauntlets where bosses would not spill their utility drops (such as health globules or archon fury charge) until the final boss died. Earning a vaguely obnoxious predetermined amount of these earns you the 'privilege' of fighting a boss. Solved an issue where respawning from death would sometimes cause the game to crash. 1-3 players Solved an issue where attempting to switch characters while offline and then reconnecting would cause a softlock. Solved an issue where Charm rooms in the Tower of Trials would not offer Charm chests. It is a tie-in to the Alien franchise. Godfall is a perplexing game. However, the concentration on big set pieces really sets apart from Battlefield. Solved a multiplayer issue where destroyed totems retained their collision model, causing janky movement around their location. The game was released on Microsoft Windows and PlayStation 5 on November 12, 2020. Thank you to all the fans of Godfall for your continued support since release!. Solved an issue where opening the Options Menu while the Unlock Skill notification is displayed would cause a ringing SFX to loop. Well, sometimes. Solved an issue where Dreamstone advertised rewards for Hunt Missions would sometimes be missing or appear combined into a single item. Solved an issue where leveling up could create a corrupted SFX that would loop for a short time. Solved an issue where portals could spawn outside the arena during the first challenge room of The Final Ascent. Though the grind needled at me, I never came close to putting the pad down. Solved an issue where swapping between a gamepad controller and a keyboard would cause Sprinting to break if you altered the Sprint Toggle option. Solved a multiplayer issue where only the first party member interacting with a Divination Spring is able to obtain a boon when inside the Tower of Trials. Solved an issue where Solaris’ Beam Massacre could be reselected for use immediately after firing. Join Godfall communities for official announcements, news, and updates! Solved an issue in Free Roam where the chest of the third complete activity would sometimes disappear after completing the puzzle. For a dude in his mid-thirties with a rapidly retreating hairline, I’m not overly complaining about the largely obstacle-free flow of progression. Solved a multiplayer issue when fighting Exalted Macros where using a Longsword Northern Technique could cause that player to crash. Teleport through the portal, and then log back out and back to the single-player … Solved an issue where the augment tab of the Forge menu cannot be selected by using the keyboard. Solved an issue where losing network connection when finishing a Dreamstone mission and attempting to select a Boon would cause desync issues when they reconnect. Solved an issue where parrying a Red Power Attack with high ping would cause the Shield to stay deployed on their arm. Solved an issue where selecting an unlocked augment node with a gamepad controller reloads the augment menu instead of opening the list of available augments. To its credit, Godfall’s combat throws up a couple of unique ideas that help spice up the often predictable action. Solved an issue where choosing Boons in the Dreamstones menu was missing their SFX. That these showpiece, usually exciting big bad encounters take up a whole lot less time than the grindy fetch quests that precede them is both backwards game design and shameless padding. Be it operatic dodge maneuvers that slightly differ depending on which of the 12 classes you’re playing as, or the bloodthirsty thrusts that power its array of blades and hammers, Godfall's battles rarely look less than graceful. Solved an issue where player projectiles (such as Shields) would sometimes not interact with Story Mission objectives (like Spirit Tethers). This unlockable skill encourages you to swap out your main weapon for another once it’s fully charged, whereby your second sword gets a damage output boost for the next 30 seconds. Shatterfall is another gameplay wrinkle which prompts you to think on your feet. Gearbox Publishing released a new blog this week revealing a new update for Godfall as well as a look ahead into 2021. There's too much repetitive busywork involved in finishing a game that’s a fairly straightforward mix of generic hack-and-slash action spliced with boss rush elements. Solved various issues with LOD and texture rendering. Godfall $70 Release Date: November 12; ... Black Ops Cold War features a single-player campaign, Zombies, and competitive multiplayer and will interact with Warzone. New York, Godfall is a game that does its level best not to get on your bad side. Said bro is obsessed with the idea of ascending, and it's your job to battle through the realms of Earth, Water, and Air to stop him from reaching deity-like status. Sony's PlayStation 5 is here, but the PlayStation 4 still has has many terrific titles that make the platform worth owning. Each Ascension Power gives you the option between two powerful traits, and your choices can be modified at any time. Removed the current objective text when the player enters the Training Room. Solved a multiplayer issue where the final boss in a gauntlet mission would fail to drop the loot from the previous bosses. Here is a quick summary of key features coming with this patch; for a more in-depth breakdown please read our designer notes after the itemized list. A pleasant, samey slasher that may bore your digits while making your GPU sweat. Solved a multiplayer issue where the Rank 5 Takedown skill (Spectral Takedown) would sometimes not be available. Solved a multiplayer issue where the Timing Posts from the puzzle chest found in Free Roam could not be hit with a party of 3 players. Please file a ticket on support.gearboxsoftware.com if you are experiencing any issues with Godfall or would like to provide feedback! Godfall is a game that does its level best not to get on your bad side. We appreciate and thank you for your continued feedback and support. Volatile Dreamstones are free to enter, but are used up on entry, Volatile Dreamstones can reward the player with two additional Volatile Dreamstones, allowing players to infinitely chain Volatile Dreamstones without spending Electrum, Players will no longer find their build completely useless against a Final Boss, Boons have been removed from Dreamstones to compensate, Ascension Levels: After you have reached the level cap, gaining experience allows you to reach up to 450 Ascension Levels, Bonuses and Powers: Reaching new Ascension Levels allows you to unlock Ascension Bonuses and Ascension Powers, traits that are applied to all of your Valorplates. We can’t wait for you to enjoy this free Primal Content update! Solved an issue where players were able to block certain Red Power Attacks. Save Aperion. The variety of weapons are probably the biggest selling point. Visit our corporate site. Yet unlike Dark Souls or Sekiro, Godfall is terrified at the prospect of rubbing your nose in failure. Solved an issue where enemy grab attacks would connect at the start of the anticipation animation instead of the intended attack frames. For our revamp of Dreamstones, we wanted to give you more control over the loot that you’re earning, to introduce more variety in the dreamstones that you play, and to reduce your frustrations around electrum costs. They can be Rare, Epic, or Legendary, and have 1-3 random positive modifiers, The Final Boss can be challenged in any round, Zenun will offer items that can be purchased with Electrum, Infused Jasper, Crystalline Tears, Aetheric Filaments, Primal Quintessence, or Dragonsteel, Zenun will refresh his shop whenever a Story mission is completed OR whenever a Dreamstone Final Boss Mission is completed, Zenun will not offer Dual Primary or Primal Items; these must be earned by playing in the Ascended Tower of Trials, Primary traits on Primal items are 50% stronger than their non-primal counterparts, Primal Items can only be found inside Locked Chests in the Ascended Tower of Trials. Solved an issue where Falcius Diarch could use their grab attacks before intended. New Room Trials: Triple Control Point, Triple Leader, End Boss, and Mixed Tribe, Bane System: After every third trial, players must choose a Bane. Solved an issue where Exalted Solaris would not spawn correctly and not fight the player (or take damage). Godfall - A Peek into the Future Having just crossed one month since the launch of Godfall, on behalf of Counterplay Games, we extend a heartfelt thank you for those who have played, enjoyed, and supported Godfall. When we set out to improve Tower of Trials, we had three core pillars that we rallied around: We wanted to ensure that each run feels fresh and exciting, that the new challenges were meaningful and interesting to play around, and that you were heavily rewarded for your time spent. In Godfall's defense, hoo-boy are these some pretty quests. As we head deeper into 2021, we will continue to strive for excellence so you can have a truly enjoyable experience. It means you’ll likely settle on a particular favorite class of weapon, without a single blade or spear ever winning your long-term affection. Counterplay Games has released a brand new update for Godfall. By killing hundreds of Marcos' cronies and half a dozen of his most trusted lieutenants, who naturally act as bosses throughout the campaign. Solved an issue where using a Northern Technique while having the Polearm Voidsight as your offhand would still allow you to trigger its primary effect and summon a Void Sentinel. The single player campaign so far looks impressive, while being heavily scripted and very linear. If you’ve recently dropped the savings-ruining end of a grand on an Ampere graphics card, or are planning to invest in AMD's Big Navi line, there aren’t many games I can think of that will give your shiny new GPU a better workout than Godfall. Solved an issue where Archon Fury Sentinels could cause a sever frame rate drop when firing their beams at enemies. You play a powerful being who's locked in a seemingly eternal ruckus with their brother Marcos. Solved an issue where disconnecting your gamepad controller while the Mission Complete menu is on screen would cause the controller to be unresponsive after reconnecting it. Solved an issue where bosses in the takedown state would reset and become invulnerable to takedowns if the player dies. Example: Peacock Charm’s Primary Trait is “Blind nearby enemies whenever you use your Life Stone”; this trait has no value to multiply by 1.5. What is it? Solved an issue where a Cursed Chest’s protective aura would reappear if the player created too much distance (between them and the chest) after defeating all the enemies, preventing the player from opening the chest. Solved an issue where leveling up while performing a takedown finisher on a boss would cause the boss to no longer be defeatable. Additionally, there will be a way for you to progress and improve your character even after reaching max level. Still, the lack of a meaningful challenge throughout most of Godfall's 10 hour campaign means it’s easy to mentally check out of many of its skirmishes. Spear-like polearms favor more cautious players who like to strike from range, while hammers can serve those who seek care-free destruction. In Normal Dreamstones, completing one activity will add an Electrum reward to the Final Boss Mission. Creating a ticket helps us track and monitor any issues creeping up from launch. On my i9 10900k and RTX 2080—hardly a standard setup, I know—there’s enough next-gen graphical bells and whistles here to compete with any of the PS5 or Xbox Series X’s launch offerings. Out: Now In Normal Dreamstones, completing a second activity will add a Volatile Dreamstone reward to the Final Boss Mission. Solved a multiplayer issue where Solaris would summon an invisible Sunflare Orb for the remainder of the mission. FINAL FANTASY XVI is coming as a single player action RPG. Solved an issue where opening the door to Zamora could create a corrupted SFX that would loop until the mission is complete. Re: GodFall ( Epic Game Store ) Post by emoisback » Sat Nov 14, 2020 11:16 am i try to find xp from monster last night but end up at visual only....hope you can help us to find the real one.. Solved an issue where Abyssian Lancers could regenerate faster than intended. Thank you to all the fans of Godfall for your continued support since release! Solved an issue where Darkmoon Sentinels would make a non-perilous attack that would expose a weakpoint if parried, but remain ethereal (and thus invulnerable to damage). And it’s only by mixing and matching between your knight’s two weapon slots that you get a feel for what fits your natural playstyle. Next, log out of your single-player game and back into the world with your portals. Counterplay Games revealed a new update for the game (which is available to play on PC too, via the Epic Games Store) bringing it version 2.3.15. r/rpg_gamers: RPG_Gamers is a subreddit for fans of all video game RPGs from JRPGs (Final Fantasy, Dragon Quest), Western RPGs (Fallout, Baldur's … Solved an issue where the chest opening SFX would sometimes loop indefinitely after opening a Timing Post or Minesweeper puzzle chest in Free Roam. Solved an issue where completing a Dreamstone mission always rewarded the player as if they had completed one more objective than they had completed. Solved an issue where defeating a Story Mission boss would sometimes crash without saving progress. Despite its shortcomings, which I'll get to, there aren’t too many things about this self-proclaimed "looter slasher" that actively grind my gears. Solved various environment collision issues across the realms. Ray-tracing is enabled for users using NVIDIA cards 20XX and up. Solved a multiplayer issue where only one player from a party of 3 in the Ascended Tower of Trial could see health bars. Solved an issue where selecting the Salvage option in the forge when attempting to Upgrade or Enchant an item would cause a softlock. It’s a cute system that rewards impromptu experimentation. Removed the tutorial cards that would appear when replaying a mission through Dreamstones. Solved an issue where Gilden Knight could become unkillable in Dreamstones if players dealt too much damage too quickly. Solved various issues with localization strings. We also provide the latest news and exclusive coverage of the MMO gaming genre. You are the last of the Valorian knights, masters of combat equipped with legendary armor called Valorplates. Resist breaking out your heavy blows in favor of a string of less powerful attacks, and when the Shatterfall bar fills, you can instantly kill the beastie in front of you with a single heavy blow. Publisher: Gearbox Publishing A turn-based role playing game focused on dungeon crawling and advancement. PC: 11:00am EST (8:00am PST) Solved a multiplayer issue where a player could become stuck if they attempted to use a Phase Node to escape the elevator before the door closes. Solved an issue where the Rank 3 Weakpoint skill would allow players to stack the breach damage bonus indefinitely. That's not the case with Godfall's weapons. Gorgeous, hollow, and rarely abrasive, this is an affable big budget game that pleases the eyes but rarely stimulates the brain or fingers. New Tower of Trials Boons: Players can now be offered boons that interact directly with Tower of Trials mechanics, Boon Upgrade Rooms: Players can now upgrade their boons, Key Rewards have been significantly increased, Higher rarity doors are more likely to spawn, The Ascended Tower of Trials now has 30 Trials (Previously 100), Difficulty and Rewards now scale much more quickly as players ascend, The “Ascendant” trophy is now earned by completing Trial 20 (Previously 50), Doors and chests now properly advertise their contents 100% of the time. Solved an issue that could place the player out of bounds when using a Phase Node, causing their death. Found and manage a Mercenary Company. In Godfall's case, the game wants you to fill this meter by using light attacks. The chief complaint? Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later only to find yourself in the midst of a deep conspiracy threatening to … Ensure that NVIDIA drivers are at 461.09 or newer along with Windows update version 19041 or newer. No matter how pretty the gear, it doesn’t overly shake up how fights play out. Monsters' Den: Godfall is a new game, larger in scope and richer in content than ever before. I don’t quite know what the latter did, but naughty Reher! It was developed by WayForward Technologies and Gearbox Software. It's also a pity there's so much damn grind. Solved an issue where the game would sometimes crash after watching a cutscene. Future US, Inc. 11 West 42nd Street, 15th Floor, ... and finetune the player input buffering. With hundreds of traits to unlock, there are many different ways to customize your late-game builds. Solved an issue where the Sunflare Orb activity could sometimes not be activated in Story Missions. Solved a multiplayer issue where clicking on the “Start a Party” button could softlock the player with a blank UI screen. The story—mostly told through stiff cutscenes where your knight chats with a big floaty face and a hooded blacksmith in a between-missions hub area—is one-note and easily skippable. Solved an issue where respawning from death would sometimes cause the held weapon to unequip, despite showing as equipped in the inventory. Solved an issue where chests in a Charm room would display Banner icons instead of Charm icons in the Tower of Trials. Seeing Godfall in your hands this year is a dream come true, especially in light of a challenging 2020 for all of us. The cover art as well as the character designs and avatars were drawn by … PC Gamer is part of Future US Inc, an international media group and leading digital publisher. Solved an issue where Story Missions taking place in the Central Tower would crash when interacting with the Twilight Beacon. Solved an issue where Sobeku would use their perilous strikes or bite after a tail swipe attack and always miss the player. Solved an issue where the final boss fight of a Dreamstone always indicated that it awarded a skill point. Primal Items have the following rarity drop rates: Items whose Primary Traits are not scalable do not have Primal versions. A lot of its inherent hassle-free appeal comes down to animation. Solved an issue where players could sometimes receive one less key than presented on their timer in the Tower of Trials. During a time where we all need 'chill out and forget the world is on fire' forms of entertainment, Godfall is often the stress-free tonic my shredded nerves need. Solved an issue where the Rank 5 Takedown skill (Spectral Takedown) could target bosses (who are immune to the skill). Solved an issue where the player could lock out their input when attempting to use “Siphon” or “Sundering Slam” skills. Polarity attacks are a good example. Solved an issue where the lifestone healing animation would not play, causing a softlock for future lifestone healing. The popular dungeon-crawling RPG series comes to Steam! The single-player campaign is one of the strongest in Call of Duty's history, but the game contains many multiplayer modes, too. Solved an issue where using the beacon in the Tower of Trials could create a corrupted SFX that would loop until the trial was completed. Solved an issue where certain enemy types would sometimes suffer no damage from takedowns. While the art direction might not be to everyone's taste—it's both super shiny and oh so saturated, no matter how much you tone down your monitor’s color settings—this is an undeniably striking game. Solved a multiplayer issue where using “Petrifying Slam” would not function but still consume the shield charge. Ascend in Godfall, a first-of-its-kind, looter-slasher, melee action-RPG. Killing goblin-like creatures and armored fantasy beasties across opulent courtyards or regal gardens peppered with glistening cherry orchards is certainly easy on the eye. It … According to the release notes, the Primal Update adds Ray Tracing support for NVIDIA’s GPUs. Thank you for signing up to PC Gamer. Solved a multiplayer issue where enemy projectiles could desync and cause damage to players through their shields, or clip through their hitbox dealing no damage. Welcome to Godfall: A routinely inoffensive, sometimes likeable adventure that’s impossible to love. The more bonuses you unlock, the more options to choose from become available. Solved an issue where enemies were not scaling correctly. Solved a multiplayer issue where the music during cutscenes would abruptly end for all party members, leaving only voice overs and certain SFX to play. While I've sunk half a dozen lives into a few of its bosses, there’s never been a moment that slapped me around with the savage level of challenge of, say, Sekiro's Guardian Ape fight. Solved an issue where certain bosses (basic and their variations) would not have their takedown animations available. Solved an issue where the Low Health SFX would fade away after a brief moment despite the player remaining in a critical state (or take a new instance of damage). A mix of Destiny and Dark Souls When it comes to classes, the dozen types of Valorplates you can unlock and equip boil down to a series of fancy armor sets with slightly differing status effects. Ascension Powers: Every 25 Ascension Levels, unlock another Ascension Power. Please deactivate your ad blocker in order to see our subscription offer. NY 10036. As mentioned in December, we’ve planned to release a free content update in early 2021 called the Primal Update, which offers more challenging content for endgame players and introduces a new loot category called Primal Items. Solved an issue where Grieves Sunsteel would continuously spawn Flameblood enemies if the player would wait outside the arena. © The Outriders co-op demo is out now, allowing you and two friends to experience a sci-fi adventure of shooting and looting on an alien planet. You will receive a verification email shortly. Solved an issue where summoned enemies from a boss encounter would remain alive after the main boss has perished. There was a problem. Despite a feature list that includes three-player online co-op, repeatable missions with randomized loot, and a grindable endgame, developer Counterplay Games says Godfall is not a … Be sure to tune into the Epic Spring Showcase where a new trailer will be revealed showing off the Primal Update. Solved an issue where loading the “Black Tide Officer Hunt” during the Solaris Ascended Dreamstone would sometimes cause the game to crash. Solved an issue where the player could be stunned out of the Vargul Warrior takedown animation, causing the Vargul Warrior to become unkillable. New Prime Enemies: Banes can add a new, challenging variant of enemy to encounters. Expect to pay: $60/£50 Regular (albeit slight) hitches blight gameplay whenever your armored deity busts out finishers of certain heavy attacks. Solved an issue where target-locking on an enemy would prevent the button prompt for the Rank 5 Takedown skill (Spectral Takedown) from appearing, despite being useable. Solved an issue where boss health bars would not render in the Tower of Trials. Solved an issue where taking the Rank 1 Finesse skill could cause all evade actions to be a slide. Ascension Bonuses: Gain a point every time you reach a new Ascension Level. Solved various issues related to micro-stuttering. This is the bombastic Hollywood action-movie game, which is not necessarily a bad thing, even if the plot seems far fetched. Updates with a sword () are based on player feedback collected from our various communities and through support tickets. No matter what resolution I play at, be it 900p or 4K, I can’t get rid of these split second bouts of stutter. When a game is diverting enough that it stops me from having an existential crisis every 20 minutes, but also accessible enough I don’t need to YouTube six separate guides to get past the tutorial, that's a win in my pea-brained book. 03.09 0 강추 | 월등한 자료량 무료 다운로드.210309.720p-next 03.09 뉴스 | [is 포커스] 부진한 0.154 김하성, 펄펄 나는 0.400 가토 03.09 뉴스 | 오후 9시까지 405명, 어제보다 90명↑…9일 400명대 중반 예상(종합) 03.09 뉴스 | 이수근, 아내 ♥박지연 동안이라 "사람들이 바람 피는 걸로 오해" (물어보살) Multiplayer? Customize Your Traits: Choose which bonuses and powers to unlock based on your preferences and playstyle. I’d recommend playing the three player co-op to cut down on the repetition, but bafflingly, Godfall's multiplayer doesn’t support online matchmaking. Clearly inspired by both From Software’s library and PS4's God of War reboot, its flashy third-person sword and shield scraps love to empower you at every turn. How do you stop this godly rise to power? Though you can breeze through most fights as long as you remain relatively sharp, your choice of sword or other pointy implement of destruction definitely impacts how much fun you have during a brawl. There's something comforting in The Hell Year of 2020 about playing a videogame that's unashamedly straightforward. With this in mind, the team will be quiet and ‘heads-down’ working on delivering on the Expansion as planned, along with even more quality of life improvements. Developer: Counterplay Games Solved an issue where certain gamepad controller inputs on the Equipment menu could cause a softlock. During at least three points in the hardly lengthy campaign, you're forced to repeat previous missions and raid-lite Hunt quests to gather magic MacGuffins, called Sigils. Solved an issue with the Air Realm Gauntlet that allowed bosses to leave the arena’s boundaries. Solved an issue where leveling up in the middle of a Longsword heavy combo finisher would result in eccentric camera behavior. Godfall spits new weapons out every few minutes. Spend these points to unlock Ascension Bonuses, traits that improve your stats and skills. Banes are negative effects that hinder all players in a party, Banes provide a loot bonus, increasing loot generated by enemies and chests, Example: “+5% damage for every 10 keys you’ve spent”, The challenge of earning this trophy is roughly the same as before, All Exalted Dreamstones cost 15,000 Electrum to enter (Previously, up to 30,000). Solved a multiplayer issue where opening a door in the Ascended Tower of Trials could cause all users to disconnect. The Outer Worlds is a new single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division. MMORPG.com reviews MMORPG games. Solved an issue where gamepad controllers would sometimes not register the sprint command correctly. Having multiple unscripted destructible skyscrapers in a single map certainly reasons in such regard. Powered by Discourse, best viewed with JavaScript enabled, February 11, 2021 - Godfall Primal Update, https://www.twitch.tv/directory/game/Godfall. Solved an issue where Exalted Solaris’ grab attack could kill a player instantly, regardless of their stats. Solved an issue where Sunflare Ravager could become invulnerable if the fallback/alternate takedown is used (instead of the primary animation). Solved an issue where the post-mission screen prompt (Continue Exploring or End Mission) would not register gamepad controller input shortly after it appeared. Single-player, multiplayer Godfall is an action role-playing game developed by Counterplay Games and published by Gearbox Publishing . Solved an issue where Falcius Diarch could reveal a takedown prompt when breached before being reduced to 0 hit points as intended. At least the names are great—Renzai the Man-Catcher and Reher’s Shame are my current faves. Solved an issue where opening two chests inside certain rooms in the Tower of Trial would prevent the elevator beacon from functioning. Solved a multiplayer issue where Dreamstone Ascendant/Exalted Grieves Sunsteel mission could be successfully completed by having one player leave the party and another player die. The high fantasy setting and simple loot system might be derivative, but Godfall is rarely outright objectionable. It's a clever risk vs reward feature that's only let down because most fights are too easy to fully squeeze the most out of it. Solved an issue where a crash could occur when trying to unlock a new Valorplate while the Rank 5 Takedown skill is unlocked. Dreamstones have been overhauled, introducing the concept of Stability and Lucidity, Infinite Rounds: A Dreamstone run can continue as long as Stability stays above 0, Boss Actions: The Dreamstone Boss takes actions after each round, reducing Stability, increasing Dreamstone Level, or adding a Bane to the Dreamstone run, Objectives Matter: Each objective completed inside a mission will reward the player with Stability and Lucidity, Dreamshaping: Players can spend Lucidity to shape their Dreamstone rewards, Volatile Dreamstones: Volatile Dreamstones are one-time-use Dreamstones that can be found as rewards inside Dreamstones. This reward is greater than the entry fee. Solved an issue where opening the Equipment menu with items containing certain combinations of skills/traits could crash the game. There are technical faults, though. PlayStation 5: 11:00am EST (8:00am PST). Solved a multiplayer issue where the second player to interact with a Divination Spring can remove the boon the first player selected by choosing the same boon. Please refresh the page and try again. Solved an issue where Falcius Diarch would teleport away, they would appear to start their healing ability but never actually complete that action. Godfall - Primal Update. Maybe this is because it's normally not that difficult, but combat in Godfall is usually agreeable.
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